Some things to note:
- The overworld is completely connected - you won't start in a place that's blocked since every tile is connected to every other tile.
- There's underworld dungeons. They're only one room right now but it's a start.
- I have some ideas on how to improve on the original game while still keeping the spirit the same.
- The current working title is much shorter.
- Once I clean up the worldgen code a bit more, I'll put the source on Github and add it to the RogueBasin.
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